Friday, May 7, 2010
New GUI
I've been spending the past few weeks working on a custom GUI in DirectX. I modeled the GUI after MFC, making heavy use of inheritance. Gotta love c++. I went with this approach because it gives me (and potentially other developers) the freedom to derive modified versions of existing controls, along with creating new ones down the road.
The first week was pretty much spent getting the basic framework put together and getting a basic window drawn to the screen. Then I moved on to adding buttons, checkbox, edit box, and slider controls. The text box is capable of being assigned a value, but I haven't gotten around to allowing the user to enter values into it.
The next big tasks are to complete the edit box control and move on to list boxes.
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